![]() ![]() In order to have a clearer view of what the game need in order to run, we created 2 simple lists which you can consult quickly to see if your PC gaming setup is good enough for the OlliOlli2: Welcome to Olliwood. ![]() 2015.03.03, OlliOlli2: Welcome to Olliwood, PS4 Vita. Check game system requirements for OlliOlli2: Welcome to Olliwood. i wonder if the devs could patch in 120hz support and just double the amount of frames for landings/grinds. The sound effects in general are satisfying with sword clashes sounding authentic and the guttural. ![]() ![]() it's a shame, obviously 144fps is uber smooth but obviously the game isnt designed for it. as soon as i started playing last night (also 144hz) i knew something was wrong straight away. The game was announced on 25 September 2014 as the sequel to the critically acclaimed OlliOlli, 1 and was released on 3 March 2015 in North America and on 4 March 2015 in Europe. I was having frame skippning/chopiness when i capped my fps to 60 using nvidia inspector last night, but now the issues are resolved, maybe play about with frame buffering in the control panel?įair play thats pretty beast. OlliOlli2: Welcome to Olliwood is a skateboarding video game developed and published by Roll7 for the PlayStation 4 and PlayStation Vita. i wonder if the devs could patch in 120hz support and just double the amount of frames for landings/grinds. I think I'm just having issues adjusting because I'm used to playing at twice the FPS.įair play thats pretty beast. OlliOlli2 was released free to PlayStation Plus members. At 60 FPS, the Perfect grind/manual/revert timing is considerably more forgiving. OlliOlli2: Welcome to Olliwood is a skateboarding video game developed and published by Roll7 for the PlayStation 4 and PlayStation Vita.The game was announced on 25 September 2014 as the sequel to the critically acclaimed OlliOlli, and was released on 3 March 2015 in North America and on 4 March 2015 in Europe. On 60hz, I can't even complete a level without bailing on easy rails, the game simply isn't registering correctly after this latest patch.ĮDIT: After some more play, it seems that you're right. Since the patch came out (about an hour ago) I can't even play the game because I'm getting weird frame skipping due to the 60 FPS lock alg they're using.įor what it's worth, I've 5-starred most 75% of the rookie levels on 144hz, and I'm ranked 7th in total Spots points. I've played 7 hours in the last few days and unfortunately my experience has been the opposite. on the contrary the 60fps makes the game playable as intended The timings for the grinds and landings are linked to frames and playing at 120/144 makes it incredibly difficult to land perfect tricks. I'm not sure why they would hard lock it at a (weirdly jittery) 60 FPS. This patch basically broke the game for me. Legendary Soundtrack: Once again, the crate diggers at Roll7 have scoured the airwaves for a shimmering extended soundtrack, including, Cid Rim, Lone, Faulty DL, Submerse and Mike Slott.Originally posted by VoidCog:Same here. Local Multiplayer Mode: OlliOlli2 introduces a gnarly new local multiplayer mode – Combo Rush, a split-screen four-player party mode with four unique game modes. New Worlds and Levels: Five new worlds, 50 new Amateur and Pro Levels and 250 new Challenges to tear through, along with the return of the much loved Daily Grind, Spots Mode and RAD Mode. Further, OlliOlli2’s combo system has been expanded with the joy of manuals, reverts, revert manuals and grind switching giving you more control and expression than ever before.Įxpanded Bag of Tricks: The hallowed ‘Tricktionary’ also expands with new specials including 540 Shove-its, Anti-Casper Flips and Darkslides. Revamped Paths and Combos: The sequel boasts all new ramps and epic hills allowing for monster air and multi-route levels. The iconic skater is going all green-screen with a stunning new look, plucking you from the street and dropping you squarely in the middle of the big screen’s most bodacious cinematic locations. Drop in to Olliwood and prepare for finger-flippin’ mayhem in this follow up to cult skateboarding smash OlliOlli. ![]()
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